Martial arts · Upper legs

Front kick

Target Hip flexors  ·  Equipment Body weight  ·  Level Intermediate  ·  Reps 5

Front kick is an intermediate-level martial arts movement targeting the hip flexors, written in Posecode, a small open-source language that capable language models can use to describe human movement as text. Authored joint targets and reach-IK solves are constrained to Posecode's configured per-axis bounds. Those bounds constrain the visualization, but they do not certify that a complete movement is safe or clinically correct. This page documents a code example; it is not exercise instruction.

▶ Open Front kick in the playground →

Movement phases

Phase cues are display-only coaching text. The executable joint and contact directives in the source below determine the animation.

  1. Chamber0.5s · drive Drive the right knee up to chamber the kick
  2. Extend0.35s · settle Snap the lower leg out: strike with the ball of the foot
  3. Re-chamber0.45s · drive Snap the foot back to chamber
  4. Return0.6s · settle Set the foot back down to a fighting stance

The .posecode source

This is the exact text used by the linked playground animation: phases and joint angles, not 3D transforms.

posecode exercise "Front kick"
  rig humanoid
  pose start = standing

  step "Chamber" 0.5s drive:
    hip_right: flex 95
    knee_right: flex 90
    pin: foot_left floor
    cue "Drive the right knee up to chamber the kick"

  step "Extend" 0.35s settle:
    hip_right: flex 100
    knee_right: flex 5
    pin: foot_left floor
    cue "Snap the lower leg out: strike with the ball of the foot"

  step "Re-chamber" 0.45s drive:
    hip_right: flex 95
    knee_right: flex 90
    pin: foot_left floor
    cue "Snap the foot back to chamber"

  step "Return" 0.6s settle:
    hip_right: flex 0
    knee_right: flex 0
    ground-lock: foot_left
    reach: foot_right floor
    cue "Set the foot back down to a fighting stance"

  repeat 5

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